minor changes in scrolling
This commit is contained in:
226
src/ui.rs
226
src/ui.rs
@@ -28,40 +28,115 @@ pub fn render(f: &mut Frame, app: &mut App) {
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}
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}
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fn render_menu(f: &mut Frame, app: &App, area: Rect) {
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fn render_menu(f: &mut Frame, app: &mut App, area: Rect) {
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const SCROLLOFF: usize = 1;
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let items = app.current_items();
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let list_items: Vec<ListItem> = items
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let total = items.len();
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let inner_w = area.width.saturating_sub(2) as usize;
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let inner_h = area.height.saturating_sub(2) as usize;
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let sel = if total > 0 { app.selected_index.min(total - 1) } else { 0 };
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// Wrap each item title into visual lines
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let item_lines: Vec<Vec<String>> = items.iter().map(|item| {
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let prefix = match &item.kind {
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crate::menu::MenuItemKind::Category { .. } => "📁 ",
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crate::menu::MenuItemKind::Action { .. } => "⚡ ",
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};
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wrap_to_lines(&format!("{}{}", prefix, item.title), inner_w)
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}).collect();
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// How many items fit starting from offset
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let vis_from = |off: usize| -> usize {
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let mut rows = 0usize;
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let mut n = 0usize;
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for lines in item_lines.get(off..).unwrap_or(&[]) {
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let h = lines.len().max(1);
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if rows + h > inner_h { break; }
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rows += h;
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n += 1;
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}
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n
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};
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// Clamp scroll offset for scrolloff margin
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let offset = &mut app.menu_scroll_offset;
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if total == 0 {
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*offset = 0;
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} else {
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// Ensure sel is not before offset
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if *offset > sel {
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*offset = sel;
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}
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// Scroll up: sel must not be within top SCROLLOFF items
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if sel < offset.saturating_add(SCROLLOFF) && *offset > 0 {
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*offset = sel.saturating_sub(SCROLLOFF);
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}
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// Scroll down: sel must not be within bottom SCROLLOFF items
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loop {
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let vis = vis_from(*offset);
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if vis == 0 { break; }
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let trigger = offset.saturating_add(vis).saturating_sub(SCROLLOFF);
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if sel >= trigger && *offset + vis < total {
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*offset += 1;
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} else {
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break;
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}
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}
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// Clamp to valid range
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let max_off = total.saturating_sub(1);
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*offset = (*offset).min(max_off);
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}
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let start = *offset;
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let vis = vis_from(start);
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let end = (start + vis).min(total);
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let list_items: Vec<ListItem> = item_lines[start..end]
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.iter()
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.enumerate()
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.map(|(i, item)| {
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let prefix = match &item.kind {
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crate::menu::MenuItemKind::Category { .. } => "📁 ",
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crate::menu::MenuItemKind::Action { .. } => "⚡ ",
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};
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let content = Line::from(Span::raw(format!("{}{}", prefix, item.title)));
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if i == app.selected_index {
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ListItem::new(content).style(Style::default().bg(Color::Blue))
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.map(|(i, lines)| {
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let abs = start + i;
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let text: Vec<Line> = lines.iter().map(|l| Line::from(l.clone())).collect();
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let li = ListItem::new(ratatui::text::Text::from(text));
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if abs == sel {
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li.style(Style::default().bg(Color::Blue).add_modifier(Modifier::BOLD))
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} else {
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ListItem::new(content)
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li
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}
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})
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.collect();
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let list = List::new(list_items)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title(" Меню ")
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.title(
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Line::from(Span::styled(
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format!(" v{} ", env!("CARGO_PKG_VERSION")),
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Style::default().fg(Color::DarkGray),
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))
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.alignment(Alignment::Right),
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),
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)
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.highlight_style(Style::default().add_modifier(Modifier::BOLD));
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let list = List::new(list_items).block(
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Block::default()
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.borders(Borders::ALL)
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.title(" Меню ")
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.title(
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Line::from(Span::styled(
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format!(" v{} ", env!("CARGO_PKG_VERSION")),
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Style::default().fg(Color::DarkGray),
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))
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.alignment(Alignment::Right),
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),
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);
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f.render_widget(list, area);
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if total > vis {
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let max_off = total.saturating_sub(vis);
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let scrollbar = Scrollbar::default()
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.orientation(ScrollbarOrientation::VerticalRight)
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.begin_symbol(Some("▲"))
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.end_symbol(Some("▼"))
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.thumb_symbol("█");
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let mut sb_state = ScrollbarState::new(max_off).position(start);
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let sb_area = Rect {
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x: area.x + area.width.saturating_sub(1),
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y: area.y + 1,
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width: 1,
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height: area.height.saturating_sub(2),
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};
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f.render_stateful_widget(scrollbar, sb_area, &mut sb_state);
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}
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}
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fn render_description(f: &mut Frame, app: &App, area: Rect) {
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@@ -127,9 +202,7 @@ fn render_popup(f: &mut Frame, popup: &mut Popup) {
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Popup::ExecutingStructured {
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reply_tx: _,
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script_pid: _,
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kill_tx: _,
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task_handles: _,
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log_buffer,
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current_command,
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input_buffer,
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@@ -137,6 +210,7 @@ fn render_popup(f: &mut Frame, popup: &mut Popup) {
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form_cursor,
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form_values,
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log_scroll_pos,
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log_scroll_x,
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log_follow_bottom,
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finished,
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} => {
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@@ -172,13 +246,20 @@ fn render_popup(f: &mut Frame, popup: &mut Popup) {
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let start = pos;
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let end = (start + visible).min(total);
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let viewport_w = chunks[0].width.saturating_sub(2) as usize;
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let max_content_w: usize = log_buffer
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.iter()
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.map(|l| ansi::parse_line(l).iter().map(|(_, s)| s.chars().count()).sum::<usize>())
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.max()
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.unwrap_or(0);
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let max_scroll_x = max_content_w.saturating_sub(viewport_w);
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*log_scroll_x = (*log_scroll_x).min(max_scroll_x);
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let scroll_x = *log_scroll_x;
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let log_items: Vec<ListItem> = log_buffer[start..end]
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.iter()
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.map(|line| {
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let spans: Vec<Span> = ansi::parse_line(line)
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.into_iter()
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.map(|(style, text)| Span::styled(text, style))
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.collect();
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let spans: Vec<Span> = h_scroll(ansi::parse_line(line), scroll_x);
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ListItem::new(Line::from(spans))
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})
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.collect();
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@@ -247,6 +328,26 @@ fn render_popup(f: &mut Frame, popup: &mut Popup) {
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f.render_stateful_widget(scrollbar, sb_area, &mut sb_state);
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}
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// ── Horizontal scrollbar ─────────────────────────────────────────
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if max_content_w > viewport_w {
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let mut h_state = ScrollbarState::new(max_scroll_x).position(scroll_x);
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let hscroll_area = Rect {
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x: chunks[0].x + 1,
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y: chunks[0].y + chunks[0].height.saturating_sub(1),
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width: chunks[0].width.saturating_sub(2),
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height: 1,
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};
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f.render_stateful_widget(
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Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
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.begin_symbol(Some("◄"))
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.end_symbol(Some("►"))
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.thumb_symbol("▄")
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.track_symbol(Some("─")),
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hscroll_area,
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&mut h_state,
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);
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}
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// ── Interactive command area ─────────────────────────────────────
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if cmd_height > 0 {
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if let Some(cmd) = current_command {
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@@ -628,3 +729,66 @@ fn centered_rect(percent_x: u16, percent_y: u16, r: Rect) -> Rect {
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)
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.split(popup_layout[1])[1]
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}
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/// Wrap `text` into lines of at most `max_width` chars (word-wrap, hard-break on long words).
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fn wrap_to_lines(text: &str, max_width: usize) -> Vec<String> {
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if max_width == 0 || text.is_empty() {
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return vec![text.to_string()];
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}
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let mut lines: Vec<String> = Vec::new();
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let mut current = String::new();
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for word in text.split_whitespace() {
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let wlen = word.chars().count();
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if current.is_empty() {
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if wlen > max_width {
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let chars: Vec<char> = word.chars().collect();
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for chunk in chars.chunks(max_width) {
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let s: String = chunk.iter().collect();
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if s.chars().count() == max_width {
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lines.push(s);
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} else {
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current = s;
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}
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}
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} else {
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current = word.to_string();
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}
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} else if current.chars().count() + 1 + wlen <= max_width {
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current.push(' ');
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current.push_str(word);
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} else {
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lines.push(std::mem::take(&mut current));
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current = word.to_string();
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}
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}
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if !current.is_empty() {
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lines.push(current);
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}
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if lines.is_empty() {
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lines.push(String::new());
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}
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lines
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}
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/// Skip `offset` display chars from the start of a parsed ANSI span list.
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fn h_scroll(parsed: Vec<(ratatui::style::Style, String)>, offset: usize) -> Vec<Span<'static>> {
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let mut skip = offset;
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let mut result = Vec::new();
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for (style, text) in parsed {
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if skip == 0 {
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result.push(Span::styled(text, style));
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} else {
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let len = text.chars().count();
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if skip >= len {
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skip -= len;
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} else {
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let trimmed: String = text.chars().skip(skip).collect();
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skip = 0;
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if !trimmed.is_empty() {
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result.push(Span::styled(trimmed, style));
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}
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}
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}
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}
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result
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}
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